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1. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
All right, enough Dust for today. Lag spikes at first and now invalids for the last few games. Tomorrow is another day... maybe.
- by The Warbot - at 2012.09.01 01:29:00
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2. [Request] Add ammunition types to the game - in Feedback/Requests [original thread]
It would be awesome if we can mod our weapons. I think that's the only way it would work.
- by The Warbot - at 2012.08.30 18:57:00
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3. [Request] Add ammunition types to the game - in Feedback/Requests [original thread]
I think this is something that will be added soon ;) It just makes sense being from the Eve Universe to have different ammo types. I could be wrong though... but yes I agree with you completely. Right now the way it is, I can kill easily... so if...
- by The Warbot - at 2012.08.30 15:48:00
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4. [request] ranged nanite injector - in Feedback/Requests [original thread]
Yeah we do need some sort of range on the nanite injectors. I was thinking more of a skill book to increase the range but if we could have a "range nanite injector" without skill, would be cool.
- by The Warbot - at 2012.08.25 21:21:00
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5. Theatre modes? post battle replays - in Feedback/Requests [original thread]
Definitely for later down the road ;) I wouldn't mind making a bad ass montage with it of me destroying kids.
- by The Warbot - at 2012.08.25 21:05:00
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6. What are your thoughts on losing your suit if you lose the match rather than whe... - in Feedback/Requests [original thread]
Basically just learn to adapt your playstyle. Skill in your droptsuits, mechanics, shield managemnet, energy grids, engineering, electronics, weaponry, weapon of choice/'s. You'll have a better advantage and improve your average death by a lot.
- by The Warbot - at 2012.08.25 16:25:00
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7. Feedback/Request - in Feedback/Requests [original thread]
Just keep playing and experimenting with load outs. Took me quite a bit to actually start killing anyone and going positive. Or just be a Logistic and support your teammates with armor repair, revive and supplies.
- by The Warbot - at 2012.08.22 22:16:00
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8. [Feedback/Requests] After Playing PRECURSOR Build (VERY BIG) - in Feedback/Requests [original thread]
Quote: an ability to increase zoom in on sniper scopes for greater range. Currently the sniper rifles don't have the range that a sniper rifle should have. I was actually thinking about requesting a skill book for extra number of zoom-ins. B...
- by The Warbot - at 2012.08.22 16:59:00
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9. Squad Ideas for better teamwork? - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: I'd kind of like a squad spawn system, I think. Maybe the squad leader could make use of a special type of equipment which allows people to spawn off of him, like a mobile, unlimited drop uplink? It would go a long way...
- by The Warbot - at 2012.08.22 04:03:00
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10. Squad Ideas for better teamwork? - in Feedback/Requests [original thread]
I believe the current squad system is not very effective for teamwork. It lacks something and I just can't figure it out entirely. I seem to be putting out orders to rally or take an objective but 98.9% of the time no one in my squad follows them....
- by The Warbot - at 2012.08.22 03:57:00
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11. [Request] Display # of Assists and Revives - in Feedback/Requests [original thread]
Anabus Revakarii wrote: If nothing else this game Needs to list Kills/Assists/Deaths because there is nothing more annoying than having a score of 2/4 when it actually should read 2/15/4 Showing Assists makes a big difference. Perhaps the end m...
- by The Warbot - at 2012.08.21 03:42:00
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12. (Request) Anti Vehicle Road Mines - in Feedback/Requests [original thread]
+1 yesssssss make it happen CCP.
- by The Warbot - at 2012.08.21 03:25:00
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13. [Request] Display # of Assists and Revives - in Feedback/Requests [original thread]
Ok maybe this isn't a biggie but it would be awesome if we can see the number of assists after each battle. It would even be cooler if the total number of assists displays underneath total number of kills in our character sheets. Also the number o...
- by The Warbot - at 2012.08.20 16:33:00
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14. [req] please fix Revive/Repair hit box - in Feedback/Requests [original thread]
Seran Jinkar wrote: There is a workaround for the revive problem. You have to look at the radar and go right where the cross in circle on the syringe is. You can also go where the symbol points in the HUD. DO NOT run to corpses. Right now the R...
- by The Warbot - at 2012.08.20 14:53:00
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15. [Feedback] Revives...... - in Feedback/Requests [original thread]
oh yeah, usually it's common sense not to rez anyone when there's many reds around.
- by The Warbot - at 2012.08.20 03:41:00
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16. Footsteps/movement SFX - in Feedback/Requests [original thread]
Leo Plaude wrote: I do wish we would hear a LITTLE movement noise... but you know scout-suits are designed specifically to be silent... So we would then have a modifier of: Scout - Virtually No Noise Assault - Regular Noise Logi - Heavy Noise ...
- by The Warbot - at 2012.08.20 03:05:00
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17. Footsteps/movement SFX - in Feedback/Requests [original thread]
I agree. I have Astro Gaming Headset and I usually would hear players near me in other games. On Dust I can't.
- by The Warbot - at 2012.08.20 02:31:00
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18. [Request] Sniper Zoom-in skill book - in Feedback/Requests [original thread]
Here is a request for a skill book to increase the number of scope zooming for snipers. Discuss the number of zoom-ins for each lvl.
- by The Warbot - at 2012.08.19 23:22:00
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19. [REQUEST] - Fix the weapon switching. - in Feedback/Requests [original thread]
agreed. The weapon switching is frustrating sometimes. It needs to be fixed.
- by The Warbot - at 2012.08.19 23:17:00
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20. Sniper Rifles need two zoom settings. - in Feedback/Requests [original thread]
perhaps add an extra skill book for zoom scoping magnifying?
- by The Warbot - at 2012.08.19 23:14:00
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